Free · unlimited locations

MapTap

A place name, a spinning globe, one tap

MapTap names a place and spins up a 3D globe. You rotate it, find the spot, and tap. The score is measured in kilometres from where the place really sits, so a confident wrong answer is expensive.

  • 01A real 3D globe you rotate and zoom
  • 02Score measured in distance from the true spot
  • 03Every round is a different location
  • 04No sign-up and no daily limit
01

Knowing the country is only half of it

Most people can place a country and still be four hundred kilometres out on the city. MapTap scores the difference between the two.

The globe rewards the kind of knowledge that comes from maps rather than lists.

MapTap game@maptap

How a MapTap round is scored

A round shows a place name, sometimes with a hint about what it is known for. You drag the globe until the spot is under the cursor and tap once. The distance between your tap and the real location becomes the score, and the true point is drawn on the globe beside yours.

A globe with a tapped point and a line measuring the distance to the true city
MapTap game@maptap

Why the globe beats a flat map

A flat map distorts distance the further you get from the equator, and it hides the fact that the shortest route between two points crosses the top of the world. Rotating a sphere keeps those relationships intact, so a tap near the Arctic is judged the way it actually sits.

A sphere rotated to show a polar route above a flat projection
MapTap game@maptap

The difference between a country and a city

Naming the right country is worth very little if the tap lands on the wrong edge of it. Cities that share a coastline with a neighbour, or capitals that sit close to a border, punish a rough guess. Getting within a hundred kilometres usually means you knew the region rather than the country.

Two taps inside the same country, one near the capital and one far away
MapTap game@maptap

Rounds that teach a coastline

A wrong tap is more memorable than a right one. Seeing the true location a thousand kilometres east of where you tapped fixes that coastline in a way a list of capitals does not. Players who run several rounds tend to get measurably closer on the same continents.

A coastline with a corrected tap point marked after a round
02

What the globe provides

Rotation, distance scoring and an honest reveal.

01

A rotatable 3D globe

Drag to spin and scroll to zoom. The sphere keeps distances comparable across latitudes instead of stretching them at the edges of a flat map.

02

One tap per round

You commit with a single tap. There is no adjusting afterwards, which means the first confident placement is the one that counts.

03

Score in kilometres

Distance, not a letter grade. A tap two hundred kilometres away and a tap two thousand away are different results with different lessons.

04

Both points shown after the reveal

The map draws your tap and the true location together with a line between them, so the size of the miss is visible rather than stated.

03

Three moves per round

Read the place, find it, commit.

  1. Read the place name

    Some rounds add a short hint about the location. Use it to decide which continent to bring into view first.

  2. Rotate to the region

    Spin the globe so the likely coastline is facing you, then zoom until the country fills the view.

  3. Tap once

    Place the marker and commit. The reveal shows the true point and the distance between the two, then the next round begins.

04

Learning the map

Three players on getting closer.

I used to name the country and stop. Now I zoom until I can see the coastline, and my average miss dropped from about a thousand kilometres to three hundred.
LGLucia G.Plays before bed
The rotation is the part that teaches. Students who only ever see a flat map have no instinct for how the northern routes bend.
IKIvan K.Geography teacher
We compare distances after each round. Losing by forty kilometres on a city neither of us has visited is the best part.
NSNadia S.Plays with a friend
05

MapTap questions

Scoring, difficulty and how the globe behaves.

The globe is up

One place name, one tap, and a distance to live with until the next round.

Find the spot