Free · five songs a run

Bandle Game

Five songs a run, one instrument at a time

Bandle plays a song the way a band assembles it: drums alone, then bass, then whatever else the record uses. You name the track before the mix is complete, and you get five songs in a run worth 50,000 points in total.

  • 01Drums play before any other instrument
  • 02One new layer added at every step
  • 03Five songs per run, 50,000 points on the board
  • 04Runs in the browser, no account needed
01

A song is easier to name than to describe

Most people cannot recite a drum pattern or hum a bassline on demand, yet the right record is obvious the moment the arrangement clicks.

Bandle works on that gap. The clip gives you the part you can hear but not name, and adds pieces until recognition wins.

Bandle game@bandle

What a single Bandle run asks of you

A run holds five songs, played one after another. Each song opens with drums only, and the arrangement thickens with every step. You can name the track at any point, but the points on offer shrink as more instruments arrive. Nothing is timed, so the pressure comes from how long you are willing to listen before committing.

A drum kit drawn alone on a dark stage before the rest of the band joins
Bandle game@bandle

Why the drums come first

Percussion carries the tempo and the groove, and those two things survive a bad speaker and a noisy room. A drum pattern identifies a genre immediately even when the melody is missing. It also hides the tune, which is the point: you know roughly what kind of record this is long before you know which record it is.

A waveform reduced to its percussive hits at the start of a track
Bandle game@bandle

Each new instrument removes possibilities

Bass narrows the era, because the way a bass sits under a drum pattern dates a recording quickly. Guitar or keys narrow the genre. A horn section or a string line usually settles the decade. By the time the vocal arrives, most players are choosing between two or three candidates rather than searching a catalogue.

Stacked instrument layers building upward from a drum foundation
Bandle game@bandle

The 50,000-point board across five songs

The run totals 50,000 points, split across the five tracks rather than awarded as one lump at the end. Naming a song early keeps more of its share; waiting until the full arrangement is playing costs you. A run that feels easy usually means you spent the points to make it easy.

A five-step score column descending from a full total
Bandle game@bandle

Bandle Unlimited and the once-a-day version

The daily Bandle gives everyone the same five songs on the same date, which makes scores comparable. This unlimited build drops the date limit and lets you start another run as soon as one ends. If you are chasing a personal best, unlimited runs are practice; if you want a fair comparison with a friend, the shared daily set is the one to play.

Two calendars side by side, one locked to a single day and one open
02

What the game gives you to work with

Everything in a run is a listening decision, not a typing test.

01

Layered playback, one instrument at a time

The clip starts with drums and adds a part on every step. You hear the same passage grow rather than a new clip each time, so the song stays in one piece in your head.

02

Name it whenever you are ready

There is no countdown forcing an early guess. Submitting late is allowed, it simply leaves fewer points on the table for that track.

03

A searchable picker instead of free text

You choose the track from a list rather than spelling it. A near-miss on punctuation or a featured artist will not cost you a song you actually knew.

04

Five songs, then a clean total

The run ends with one number out of 50,000. Keeping the scoring to a single figure per run makes two attempts easy to compare without a breakdown.

05

Playable on a phone speaker

The drum-first structure exists partly so the game survives bad audio. Headphones help, but a phone in a quiet room is enough to identify most tracks.

03

How a run goes

Four steps, repeated five times.

  1. Start the run

    The first song begins with drums only. Listen to the pattern before reaching for the answer list.

  2. Let the arrangement build

    Each step adds an instrument. Judge the genre, then the era, then the specific record as the mix fills in.

  3. Pick the track

    Choose from the list whenever the song resolves for you. The score for that track locks in at the moment you submit.

  4. Finish the five

    After the last track the run reports one total out of 50,000. Start another run to try a different approach on the same five.

04

How players use it

Three habits that changed the way a run goes.

I stopped guessing at the bassline. Waiting one more layer usually turns a coin flip into a certainty, and the points lost are smaller than a wrong pick.
TRTomas R.Plays on the commute
I use a run as a warm-up with students. The drum-only opening makes them describe tempo and feel before they reach for a title.
PNPriya N.Music teacher
We run the same five tracks and compare totals. Because the songs are fixed, the difference is always judgement rather than who got an easier set.
AKAnders K.Plays with his brother
05

Questions about Bandle

The parts players ask about before their first run.

Five songs are waiting

Drums first, arrangement second, title last. Start a run and see how early you can name a track.

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